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The modern city is scale-sized to the automobile. This is paradoxical
because the high speed, high power features of today's automobile are
largely wasted in the city where short distances can be easily covered
on foot and longer ones, by mass transit. Individual vehicular traffic
means that the city must be designed to accommodate the automobile.
Cars require a great deal of attention; they are potentially lethal
weapons; they are involved in a great deal of property damage; and they
are expensive to own and operate. Even small models that are made for
city traffic are expensive to operate, contribute to the pollution of
the city environment, and pose similar problems in terms of parking,
traffic congestion, and storage as do other cars.
No matter how miniaturized cars become or even if they become
pollution-free, the capacity of even our largest cities to accommodate
ever-increasing numbers is fast approaching the saturation point if,
indeed, it has not already arrived there.
In addition to providing more horsepower and higher speeds than can
be used to advantage in city traffic, individual vehicular
transportation requires a great deal of very expensive space. Real
estate values in metropolitan areas of the United States vary widely and
range anywhere form $100 per square foot to $1,000 per square foot, the
latter a recently quoted price for property in Manhattan. A family-size
automobile requires about 200-square-feet of parking space which, if
purchased as real estate, would cost between $20,000 and $200,000.
Property of this value used for city parking with city-owned parking
meters gives a very poor return on investment.
Walking in cities, particularly in business and industrial districts
of cities, could be aided by moving sidewalks. In areas where some
distance is to be traveled, parallel moving sidewalks, operating at
slightly different speeds, would allow pedestrians to slow down for
window shopping or to accelerate in order to reach a destination. A few
airports, Disneyland, and other places are experimenting with, and in
some instances routinely using, moving sidewalks. There is no reason why
this technology cannot be applied to the business and industrial
districts of our large metropolitan areas.
The vehicular traffic required in cities in order to travel from one
neighborhood to another could be by public transportation consisting of
jitneys, buses, subways, and taxis operated under group riding
regulations. These alternatives could be competitive with automobiles if
the city were not specifically designed and tax supported to favor the
automobile over other forms of transportation. In addition, the walking
city could easily be designed to accommodate human-powered
transportation such as bicycles, and even motorbikes and motorscooters,
while they would destroy the peace and tranquility of the walking city,
from the viewpoint of space would be preferable to endless lines of
family cars. In any event, motorbikes and motorscooters, like
automobiles, are more appropriate for distance driving and the open road
than for city streets.
Confining individual vehicular traffic to the main thoroughfares that
are the nucleus of the city network would make more space available in
the neighborhoods for playgrounds, parks, and squares where people could
meet and socialize. Neighborhoods without the danger and congestion of
high speed motor traffic offer exciting possibilities for the
development of a park-like settings for cities. Even the streets would
be more pleasant for strolling if the cacophony generated by an endless
stream of automobiles was eliminated, or at least reduced.
An experimental community being developed on an island in New York
harbor and designed specifically as a walking city is served by a
ferryboat which brings automobiles and their drivers to the island. Once
there, the automobiles are driven off the ferry into a parking lot where
they remain until the owner is ready to return to the mainland.
Residents and visitors move around the island on foot.
Operating an automobile in heavy traffic is not conducive to
socializing with other persons in the car. The driver acts primarily as
a guidance system, steering the machine through whatever space is
available, and while engrossed in stopping and starting, in changing
lanes, and in performing other maneuvers, he cannot interact easily with
other persons. Bus drivers are forbidden to talk to passengers while the
bus is in motion, presumably because most of us instinctively look at a
person to whom we are speaking and, thus, the driver's attention would
be diverted from the road.
If one observes the streams of commuter traffic approaching or
departing any of our large cities during rush hours, one finds that a
very high percentage of the cars carry only one person who, if he is
interacting at all, is doing so with the advertisements on his radio.
Large numbers of people on foot, on the other hand, interact with each
other and have a feeling of well-being and companionship. As they walk,
they can talk and laugh and observe each other and their surroundings,
without fear of harm to themselves or to property. A person driving an
automobile through the same area must simply watch where he is going
and, instead of participating in a "happening," as his ambulatory fellow
citizens are doing, all of his attention must be focused upon avoiding a
collision.
Fast, efficient, inexpensive mass transportation is the key to the
human community aspects of the walking city and, as we have seen,
individual vehicular traffic, while not incompatible with it, must be
regulated in a way that will not detract from the city as a place to
live. A city designed around neighborhoods that will bring a sense of
community to urban life would do much to establish our cities as
exciting, humane, and safe places in which to live, work, and play. Such
neighborhoods would be oases of tranquility in the bustling metropolis,
linked together by efficient transportation corridors.
In addition, many non-residents of the city must have easy access to
it in order to work, to shop, or to attend theaters, museums, and other
entertainment and cultural activities traditionally found in
metropolitan areas. For them, the time spent in the walking city could
be enjoyable and rewarding rather than the ordeal-by-fire that it so
often is today. Adequate off-the-street parking centers will be
necessary to accommodate their automobiles, and these centers can be
located adjacent to the interstate highway system or at intersections of
the city transportation corridors. The design and location should be
such that access to these storage centers and the avenues of ingress and
egress through the city do not significantly alter its human scale-size
properties. This could be accomplished by surface or subsurface
transportation routes that end at intra-city transportation terminals.
Access to the neighborhoods and districts of the city would have to be
restricted to public transportation, and within the neighborhoods
walking would be augmented by jitneys and other small, publicly operated
vehicles, moving sidewalks, escalators, and elevators.
In order for the walking city to function effectively, it also would
be desirable for residents to leave their automobiles at off-the-street
parking centers where, it should be noted, they could be more easily
safeguarded than on the city street. For residents of the city not
choosing to own an automobile, car rental is a simple way to secure
independent movement for travel beyond the city, and trains, planes, and
long-distance buses provide a great variety of additional service.
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